2nd Edition Rule Set
Getting started
Playing cards and field
Playing cards and decks
Standard 52 deck of cards is used
One deck of cards can be used with a max of 4 players
Individual decks can also be used with no limit to the number of players, as Raka Warriors scales with as many players as you want.
Single deck games will always have Raka No Limit, while games with individual decks can choose between Raka No Limit and Raka Limited
Playing Field
We start of having 2 rows, 5 slots for ability cards (back row) and 3 slots for warrior cards (front row). Raka rock cards are kept facedown either behind or on the side of the player’s field
Starting the game
The deck or decks are shuffled and cut, then each player starts with 5 cards. Each player draws 1 card in the draw phase. You cannot attack a player that did not get their turn yet.
Bricked hand
If players don’t have a warrior card in their opening hand before the game starts, do the following
Single deck game the deck is reshuffled and cards redistributed
Individual decks, reshuffle only the decks of the players with no warrior cards
This can only happen once in the game.
How to win
First one to collect all 7 Raka Rocks
Your opponent throws in the towel
You activate the Raka Cannon
Raka Rocks
First rock always comes from the deck
How to collect Raka Rocks
Defeat your opponent’s warriors in battle this gives you 1 rock
Attack your opponent directly gives you 2 rocks
To collect rocks, take the top card or cards from the deck and place it in your rock pile
How you lose rocks
When your opponent defeats your warrior in battle you loose 1 rock
When your opponent attacks you directly you loose 2 rocks (give up 1 If you don’t have 2 yet)
Take the x no. of rock cards from your pile and place it in your hand
Only 7 Raka Rocks can exist in the game at all times.
Game phases
This game has a total of 4 phases when the game starts you can only attack when all players draw a card and play their first turn
Draw phase
You draw a single card from the deck. Activate mega skills.
Main Phase one
Deploy a single warrior, apply equipment cards to warriors, play and set ability cards
Super player skills can also be activated and countered.
Battle phase
Declare an attack on your opponent, each warrior can initiate an attack once. Traps can be activated if the conditions are met. Super player skills can also be activated and countered.
Main phase two
You can only set cards facedown
Super player skills can also be activated and countered.
Game styles
Here we have different unique ways to play the game with your friends. Raka Warriors can also be played with players having individual decks (Draw from your own deck when draw card is required)
1v1 Battle
2 players each play starts with 5 cards. First person to collect all 7 Raka Rocks wins the game
3 and 4 player Battle
All players each start with 5 cards. First person to collect all 7 Raka Rocks wins the game
Other players can activate player skills even when its not their turn
Elimination mode
If a player has no Raka Rocks and gets attacked directly, they are eliminated from the game. If you playing with a single deck, then all that players cards are discarded.
Raka Limit & No Limit
Raka No limit
Players decks will always reshuffle when cards run out
Raka Limited
The game stops when a player’s deck is finished. That player loses the game
Free for all War
With individual decks, you can have as many players as you want all battling it out to collect the 7 Raka Rocks
Card Types
Warriors
Each warrior has hit points, these hit points (hp) determine how strong they are at attacking and defending. A warrior is defeated if the attacking warriors hit points are greater. Warriors just clash if their Hit points are equal. Warriors require 2 hits before they are defeated, when a warrior takes the first hit, the card is rotated 45 degrees.
King (Crown)
Hit Point 20
Effect: Heavy Hammer
When this king is deployed pop one of your opponent’s back row card.
Queen (Royal)
Hit Point 15
Effect: Battle Harden
If this queen is only warrior on your side of the field and is attacked increase her hit points by +5 (only on the first attack in a chain)
Jack (Knight)
Hit Point 10
Effect: Healing Might
Once per turn, this jack can heal himself
Ace (First Class)
Hit Point 5
Effect: Warrior of Legend
Cannot be activated if ace has equipment attached to it. Once per turn, Ace HP is now 25 until the end of the turn, end of the turn the Ace is removed from the field if Ace does not clash with a warrior. You cannot attach any equipment to the Ace card while this skill is active. This effect one shots
Ability Card Types
Ability cards help the player change the game; they are three types of ability cards equipment, traps and utility.
Equipment
Only 1 equipment card can be attached to a warrior at any given time, you can attach as many equipment’s to different warriors as you can. You can attach equipment to opponent’s warriors during your main phase 1.
Number 2
Lil Weapon
Adds +5 hit points to a warrior
Number 3
Big Weapon
Adds +10 hit points to a warrior
Number 4
Armor
Blocks one attack from a warrior, armor will break if the hit point of the attacking warrior is equal or greater than the warrior with the armor
Utility
Utility cards can only be played in your main phase 1 and cannot be chain with other cards
Number 5
Chain lighting
Pop 1 of your opponent’s back row card, up to 3 players
Number 6
Acid barrel
Remove equipment from a warrior on the field
Number 7
Brown Box
Draw 2 cards
Traps
Must be set first and then activate when the conditions are met
Number 8
Energy
Increase hit points by +10 until end of battle, your opponent can chain another energy in response
Number 9
Smoke bomb
When your opponent attacks, you can change its target or stop the attack completely (cannot attack itself or any if its ally warriors)
Number 10
Spring board
When your opponent attacks, return the attacking warrior to the hand. Attached equipment is discarded.
Player Abilities
Supers
Supers are skills done by any player in the game, they are quick play skills and can be done during main phase 1, 2 and battle phase. Supers are always activated by means of discarding cards hence it can be activated from the hand.
Note: Only ONE super can be activated per turn and only ONE counter can be done per turn
Fog (Discard No.2 and No.10 cards to activate)
Ability: Stop all combat in the current turn, ends battle phase
Counters: Tundra
Countered by: Tornado
Tornado (Discard No.3 and No.9 cards to activate)
Ability: Strip all equipment from your opponent’s warriors
Counters: Fog
Countered by: Tundra
Tundra (Discard No.4 and No.8 cards to activate)
Ability: Locks your opponent’s back row until the end of the turn
Counters: Tornado
Countered by: Fog
Mega
Mega skills only take place during the draw phase, instead of drawing a card you can activate a mega skills. You must discard the required cards from the hand.
.50 Caliber Sniper Shot (Discard 1 No.5 & No.6 cards)
One shot one of your opponent’s warriors (you don’t collect raka rock as it was not done in battle)
Scrap Metal (Discard 1 No.6 & No.7 cards)
Take ONE warrior card and ONE equipment card from your discard pile
Medic (Discard 1 No.7 & No.5 cards)
Heal all warriors on your side of the field
Ultimate’s
Raka Railgun: Quad Damage
This ultimate attack does Quad Damage and you need the following
Cards 2 4 6 8 facedown
Discard 4 cards
Select a warrior on your side of the field. The total hit points for quad damage are calculated as follows (warriors base hp x 4) + equipment
e.g. Queen with big weapon would be (15 x 4) + 10 = 70 Hit points
The warrior can now attack 6 times and one shots Note RR cannot attack directly
Opponents back row is locked till the end of RR
Opponents can’t use super skills
Warrior abilities are disabled
Once Raka Railgun fires the warrior loses all equipment, armor and the hit points is reduced to 0
You collect Raka Rocks for each warrior you beat given that opponent has Rocks
Only ONE Raka Railgun can be called per game, whoever gets it first gets it
Raka Cannon
How to build it
Then discard four random cards from your hand
You need King Queen Jack of the same suit to be played on the field. Then play an ace with the same suit to activate the cannon and win the game